The Foos, Coding App and Game Builder

Posted by on Feb 24, 2016 in blog, Quick Start

The Foos, Coding App and Game Builder

Lesson One The Foos If the students in your class have done any coding in any app ever, just put them in pairs and get them into The Foos. Have the students identify the goal of the level before they begin to program. The Foos has a good tutorial as well. Once the students are through the tutorial level, create situations where students can share their knowledge and understanding of the game with each other. Don’t neglect this opportunity to build the knowledge community in...

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Sphero Quick Start

Posted by on Feb 23, 2016 in blog, Quick Start

Sphero Quick Start

Sphero Quick Lessons Before your students can discover the fundamentals of physics, calculus, and time travel with the Sphero robot, they have to be able to make it go where they need it to go. These simple lessons require very little prep and give the students just enough structure to sustain engagement. Aim is the Game: In each of these activities, ask your student to pair the Sphero every time they switch users. This will get them comfortable with the calibration...

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ScratchJr

Posted by on Jan 19, 2016 in blog, Quick Start

ScratchJr

ScratchJr Quick Lessons ScratchJr is the best tablet-based programming app for pre-readers of all time. Getting students to the point where they are ScratchJr-comfortable only takes a lesson or two. Scratch the Dancing Cat: Two of the most important things students need to know is how to begin a program and how to tell the sprite to move. This lesson hits both of those points. The challenge for students is to design an awesome dance for Scratch the cat. To create a dance,...

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